![]() ![]() ![]() In this method you will need to create a new BrutalAPI.Character instance and assign all of its basic fields such as name, sprites, health, etc.įor each ability of a character, you must create a BrutalAPI.Ability instance and assign its fields, this includes one for each level. In this class, add a new method called Add(). To add a new character to the game, first create a new public static class with the name of your character. Add it to your mods so you can load sprites for items, characters, etc. This is a class used to load asset bundles, sprites and images into the game. To enable example content in-game, open the file plugins\brutalapi\nfig and change includeExampleContent to true. ![]() This ensures your mod is loaded after BrutalAPI, so that it can use it. ![]()
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